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## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
# https://docs.linuxgsm.com/game-servers/counter-strike-global-offensive
# [Game Modes] gametype gamemode gamemodeflags skirmishid mapgroup (you can mix these across all Game Modes except Danger Zone, but use only one)
# Arms Race 1 0 0 0 mg_armsrace
# Boom! Headshot! 1 2 0 6 mg_skirmish_headshots
# Classic Casual 0 0 0 0 mg_casualsigma, mg_casualdelta
# Classic Competitive (Default) 0 1 0 0 mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
# Classic Competitive (Short Match) 0 1 32 0 mg_active, mg_reserves, mg_hostage, mg_de_dust2, ...
# Danger Zone 6 0 0 0 mg_dz_blacksite (map: dz_blacksite), mg_dz_sirocco (map: dz_sirocco)
# Deathmatch (Default) 1 2 0 0 mg_deathmatch
# Deathmatch (Free For All) 1 2 32 0 mg_deathmatch
# Deathmatch (Team vs Team) 1 2 4 0 mg_deathmatch
# Demolition 1 1 0 0 mg_demolition
# Flying Scoutsman 0 0 0 3 mg_skirmish_flyingscoutsman
# Hunter-Gatherers 1 2 0 7 mg_skirmish_huntergatherers
# Retakes 0 0 0 12 mg_skirmish_retakes
# Stab Stab Zap 0 0 0 1 mg_skirmish_stabstabzap
# Trigger Discipline 0 0 0 4 mg_skirmish_triggerdiscipline
# Wingman 0 2 0 0 mg_de_prime, mg_de_blagai, mg_de_vertigo, mg_de_inferno, mg_de_overpass, mg_de_cbble, mg_de_train, mg_de_shortnuke, mg_de_shortdust, mg_de_lake
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